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Using Technology to Create a Universal Learning Environment
Today’s classroom is filled with students who have an abundance of distinct learning needs. You will find students who learn by seeing, students who learn by doing, students who learn by hearing, and students who learn by touching. It is the teacher’s job to make sure that every student, no matter what advantages or disadvantages they bring with them, are taught with equity and given every possible chance for academic success. Universal Design for Learning is a set of principles that allows every student in the classroom to have an equal opportunity to learn. Furthermore, all students learn better and absorb information faster when materials are presented using different methods to prevent cognitive overload. Below you will find some examples of ways technology will be used in meeting these considerations.



Here at An-Noor Academy, we are always finding new and exciting ways of  introducing technology in the classroom. Just as technology continues to  grow and change, its uses in our classrooms will continue to develop. 

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Communication is Key
In order for students to be successful in the classroom, they must stay in communication with the teacher. Moreover, a constantly open line of communication between teachers and parents can be one of the most effective ways to keep students on track. Constant communication will be made possible using all of the technology available. 


Teacherease as a Portal
Whether student are in the classroom, at home, or on the go, they will always have access to most of the materials presented in class. Announcements, assignments, calenders, contact information, and other important information will also be accessible at all times via Teacherease.


Technology to Present Content

Auditory

  • Podcasts will be used to provide students with explanations and instructions that they can assess again and again as they work independently on assignments. When students are absent during important lectures and discussions, podcasts will be recorded and made available on the class website.
  • When reading as a class, audio books may be used so that students can listen and follow along while reading.

Visual

  • Utilization of multiple colors, fonts, and shapes, charts and graphs, and images to present content.
  • Attractively arranged handouts featuring key information created with Word and Publisher.
  • Online Videos and DVDs used to present video to help demonstrate concepts.
  • Tutorial Software and Learning Software which provides animations along with reading.
  • Simulated field trips and virtual tours of geographic locations used to explore book settings.
  • Projector used to provide immersive geographic fly-overs.  Documentaries used to bring students into the narrative ofliterature .
  • Multimedia presentations will be used to connect content to student interest areas and connect content to popular culture.
  • Students will practice spelling, vocabulary, and grammar drills using IPads for tactile simulation.
  • Smart Board activities will be designed to allow students to manipulate data using touch.
  • Gaming consoles, such as wii, will be used to play interactive educational word games.
  • Students will use drawing/Imaging software to create graphic representations of ideas and story boards to demonstrate knowledge of narrative forms.

Tactile/Kinesthetic

  • Students will take online quizzes allowing them to click on buttons to select answers.
  • Students will use IPads, notebook computers, and desktop computers to use games and applications that test their knowledge on vocabulary, grammar, and more.

Into the Future - The world of technology is an ever-changing place; therefore, the classroom will continue to change and develop as new technology is released.